Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site druxo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!ihnp4!drutx!druxo!knf From: knf@druxo.UUCP (FricklasK) Newsgroups: net.micro.amiga Subject: Re: AMIGA DEVELOPMENT KIT UPDATE: SORRY Message-ID: <1057@druxo.UUCP> Date: Tue, 26-Nov-85 01:41:44 EST Article-I.D.: druxo.1057 Posted: Tue Nov 26 01:41:44 1985 Date-Received: Thu, 21-Nov-85 03:43:06 EST References: <39700003@ISM780B.UUCP> Organization: AT&T Information Systems Laboratories, Denver Lines: 20 >> Also to the guy who complained that if you can't afford $3000 >> for a development system, you can't afford what it takes to >> produce software: It does not require MONEY do develop good >> software. >But if you can't afford $3000 for a development system, then you can't >afford what it takes to *MARKET* the software ( Call up Amiga World and >find out how much an advertisement costs ). Point taken, but a development organization is not necessarily a marketing organization, nor does it need to be. One can always (with a sufficiently developed product) get a company with marketing experience and clout (financially speaking, of course) to pick up your product as part of their line. Quit a few small software developers/companies work this way. '`'` Ken '`'`