Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site polaris.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!gatech!seismo!cmcl2!philabs!polaris!herbie From: herbie@polaris.UUCP (Herb Chong) Newsgroups: net.micro.amiga Subject: Re: Amiga shown with 68020 Message-ID: <316@polaris.UUCP> Date: Tue, 3-Dec-85 15:28:50 EST Article-I.D.: polaris.316 Posted: Tue Dec 3 15:28:50 1985 Date-Received: Sat, 7-Dec-85 04:08:29 EST References: <310@amiga.UUCP> <39700008@ISM780B.UUCP> Reply-To: herbie@polaris.UUCP (Herb Chong) Organization: IBM TJ Watson RC Lines: 29 In article <39700008@ISM780B.UUCP> tim@ISM780B.UUCP writes: > >> == bobp@amiga in net.micro.amiga > >> is an invalid user mode operation in the 68010 and 68020.) In addition, >> you should be sure to NOT use the upper 8 bits of a pointer for storing >> unrelated information, since the 68020 uses all 32 bits for addressing. > >Well, the 68020 puts out all 32 bits. But does the system use them? If >it doesn't, then it should be ok to play games with these bits. suppose i were rich and managed to both buy the 68020 board and 32M of memory to go with it? 'nuff said. don't ever use those "spare" address bits or you'll eventually go through what IBM is now with upgrades to 31-bit addressing unless you know you will never upgrade and/or will junk your machine before the amiga comes standard with a 68020. Herb Chong... I'm still user-friendly -- I don't byte, I nybble.... VNET,BITNET,NETNORTH,EARN: HERBIE AT YKTVMH UUCP: {allegra|cbosgd|cmcl2|decvax|ihnp4|seismo}!philabs!polaris!herbie CSNET: herbie.yktvmh@ibm-sj.csnet ARPA: herbie.yktvmh.ibm-sj.csnet@csnet-relay.arpa ======================================================================== DISCLAIMER: what you just read was produced by pouring lukewarm tea for 42 seconds onto 9 people chained to 6 Ouiji boards.