Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 (MU) 9/23/84; site mungunni.OZ Path: utzoo!watmath!clyde!bonnie!akgua!gatech!seismo!munnari!mungunni!jacek From: jacek@mungunni.OZ (Jacek Gibert) Newsgroups: net.sources.games Subject: Re: help with noughts and crosses Message-ID: <561@mungunni.OZ> Date: Mon, 25-Nov-85 19:39:20 EST Article-I.D.: mungunni.561 Posted: Mon Nov 25 19:39:20 1985 Date-Received: Wed, 27-Nov-85 05:39:16 EST Reply-To: jacek@mungunni.UUCP (Jacek Gibert) Organization: Machine Intelligence Proj, CompSci, Melbourne Uni Lines: 64 Keywords: Gomoku In article <1051@ttds.UUCP> roland@ttds.UUCP (Roland Karlsson) writes: >Ooops. > >It seams like i have distributed my noughts and crosses game to parts of >the world that is not familiar with it. Therefore i will send you this >small posting with instructions. Surely he doesn't mean that only Japanesse know how to play this game - I bet his program tries harder when it plays against Japanese... luff on defence (it lost in 10 moves) 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 18o 21x 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 17x 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 19x 15x 12o 0 0 0 0 0 0 0 0 0 0 0 0 0 0 9x 13x 14o 11x 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3x 6o 5x 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20o 10o 1x 2o 16o 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 7x 0 4o 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 8o 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 luff on attack (it lost in 14 moves) 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 28x 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 21o 0 24x 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20x 25o 13o 17o 0 0 0 0 0 0 0 0 0 0 0 0 0 23o 22x 18x 14x 6x 15o 0 0 0 0 0 0 0 0 0 0 0 0 0 26x 0 0 16x 10x 1o 4x 0 0 0 0 0 0 0 0 0 0 0 27o 0 0 0 0 19o 2x 3o 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 9o 12x 11o 5o 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 7o 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 8x 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Jacek Gibert Department of Computer Science, University of Melbourne, Parkville, 3052, AUSTRALIA ------- UUCP: {seismo,ukc,ubc-vision}!munnari!jacek ARPA: munnari!jacek@seismo.ARPA CSNET: jacek@munnari.oz