Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site well.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!gatech!ut-sally!mordor!lll-crg!well!farren From: farren@well.UUCP (Mike Farren) Newsgroups: net.games Subject: Re: Zork and Zork I Message-ID: <328@well.UUCP> Date: Sat, 7-Dec-85 19:14:04 EST Article-I.D.: well.328 Posted: Sat Dec 7 19:14:04 1985 Date-Received: Mon, 9-Dec-85 03:49:52 EST References: <487@sdchema.sdchema.UUCP> <424@ucdavis.UUCP> <1924@orca.UUCP> Organization: Whole Earth Lectronic Link, Sausalito, CA Lines: 22 In article <1924@orca.UUCP>, andrew@orca.UUCP (Andrew Klossner) writes: >>> Can any one tell me what things from Zork on our vax are NOT >>> in Zork I from Infocom. ... >>> >>> Denise O'Jibway djo@sdchema.arpa >> >> Zork on your vax IS Zork I and Zork II for the PC's. They had to >> break it up to fit on the floppy disk. > > Not quite true. > > The Zork trilogy, Zork I, Zork II, and Zork III, comprise one large > game which is about twice the size of Zork. True, and the folk at Infocom explain it this way: Zork I is 25% new and 75% old, Zork II is about 50% each way, and Zork III is 75% new. -- Mike Farren uucp: {dual, hplabs}!well!farren Fido: Sci-Fido, Fidonode 125/84, (415)655-0667 USnail: 390 Alcatraz Ave., Oakland, CA 94618