Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site birtch.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!uw-beaver!tektronix!hplabs!felix!birtch!oleg From: oleg@birtch.UUCP (Oleg Kiselev) Newsgroups: net.games Subject: Re: A new game? Message-ID: <211@birtch.UUCP> Date: Mon, 23-Dec-85 01:17:30 EST Article-I.D.: birtch.211 Posted: Mon Dec 23 01:17:30 1985 Date-Received: Wed, 25-Dec-85 03:59:05 EST References: <169@ingres.ARPA> Reply-To: oleg@birtch.UUCP (Oleg Kiselev) Organization: The Real Estate Conspiracy Lines: 27 Summary: In article <169@ingres.ARPA> grady%ingres@ucbvax.ARPA (Steven Grady) writes: >Some of us here have been playing Cosmic Encounter for a few months >now, and I'd like to move on to a new game before this one gets >stale. Here are the basic requirements: >Playable by 3-6 players (a wider range would be even better) >Not too simple or complicated >Reasonably short playing time (1 -3 hours) >Not too many pieces (this sort of rules out many Avalon Hill games, but > this game will be taken out and put away many times, so I'd like > to lower the risk of losing things.) >(Preferably) expandable (ie if we like it we can buy expansion sets) > >Cost is not really a problem, since we have a lot of people to share the >load, but if it's an expandable game, it would be nice if the basic game >were not much more than $20.. > >Do people have ideas or suggestions? YES : buy some of the Cosmic Encounter expansions. They drasticly alter the game and introduce multitude of new twists. -- Disclamer: My employers go to church every Sunday, listen to Country music, and donate money to GOP. I am just a deviant. +-------------------------------+ Don't bother, I'll find the door! | "VIOLATORS WILL BE TOAD!" | Oleg Kiselev. | Dungeon Police |...!{trwrb|scgvaxd}!felix!birtch!oleg --------------------------------+...!{ihnp4|randvax}!ucla-cs!uclapic!oac6!oleg