Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site osu-eddie.UUCP Path: utzoo!watmath!clyde!cbosgd!apr!osu-eddie!punch From: punch@osu-eddie.UUCP Newsgroups: net.games Subject: Enchanter Message-ID: <1060@osu-eddie.UUCP> Date: Fri, 27-Dec-85 12:11:22 EST Article-I.D.: osu-eddi.1060 Posted: Fri Dec 27 12:11:22 1985 Date-Received: Sat, 28-Dec-85 01:50:42 EST Sender: punch@osu-eddie.UUCP Organization: Ohio State Univ., CIS Dept., Cols, Oh. Lines: 19 From: punch (William F. Punch) I have been struggling with this for some time now and, since this is old stuff to this net, decided to swallow my pride and ask for some help. How do you solve any of the following 1) Get anything useful from the turtle (talking to him has yielded nothing) 2) Open the egg (do you have to try all 120 combinations) 3) Talk to the adventurer in the mirrored halkl 4) Open the sealed box 5) Get out of the cell if you get caught Seems like a long list, but any help (spoiler or otherwise) would be appreciated >>>Bill<<< -- >>>Bill Punch<<< Punch@Ohio-State.CSNET Punch%Ohio-State@CSNET-RELAY.ARPA ...!cbosgd!osu-eddie!punch There is no such thing as a problem without a gift for you in its hands. You seek problems because you need their gifts --- R.Bach