Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/3/84; site teddy.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!akgua!gatech!seismo!harvard!talcott!panda!teddy!wjm From: wjm@teddy.UUCP Newsgroups: net.games.board Subject: Good Railroad Games Message-ID: <1804@teddy.UUCP> Date: Thu, 12-Dec-85 09:11:46 EST Article-I.D.: teddy.1804 Posted: Thu Dec 12 09:11:46 1985 Date-Received: Sun, 15-Dec-85 06:39:44 EST Distribution: net Organization: GenRad, Inc., Concord, Mass. Lines: 28 Rail Baron is a good game. I have three other railroad games that are interesting. 1829 -- A game of building a railroad network in England from Liverpool and Manchester to to the southern coast. In the introductory and intermediate versions of the game each player controls a single company trying to optimize its network. In the advanced version the companies are still trying to optimize there networks, but the controlled by its director. And much of the game deals with trying to win control of different companies. This is one of my all time favorite games and by far my favorite railroad game. The board is made up of about 200 (I could by off by a lot) large hexes. You build a network by adding and replacing tiles to the board. You then run the trains you have bought on the network. Railway Rivals -- Another game of building a railroad network. The map has much smaller hexes and you draw (with waterbased markers on clear contact paper) your network. Then you run randomly generated runs on your network. There are about 10 maps I know about and you can always make up your own networks. The first and second players to complete a run get money. Empire Builder -- Again you build up your network as in Railway Rivals, but here different cities have different products. You draw cards that pay different amounts for runs. bill masek