Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ut-dillo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!petrus!bellcore!decvax!decwrl!pyramid!ut-sally!ut-ngp!ut-dillo!darin From: darin@ut-dillo.UUCP (Darin Adler) Newsgroups: net.games.board Subject: Re: Dice "Odds" Message-ID: <254@ut-dillo.UUCP> Date: Sat, 14-Dec-85 20:59:04 EST Article-I.D.: ut-dillo.254 Posted: Sat Dec 14 20:59:04 1985 Date-Received: Mon, 16-Dec-85 04:56:46 EST References: <309@tekigm2.UUCP> Distribution: net Organization: UTexas Computation Center, Austin, Texas Lines: 13 <> > Given that you use two dice in a game and that you are trying to figure > the odds of getting a particular combination: do you use the combinations > or the permutations to determine the odds? You use the permutations. There are a number of ways to convince yourself that this is correct, but one of the best ways is to roll a bunch of dice (or use a random number generator, if you "trust" computers). -- Darin Adler {gatech,harvard,ihnp4,seismo}!ut-sally!ut-dillo!darin "Such a mass of motion -- do not know where it goes" P. Gabriel