Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: Notesfiles; site hpcnoe.UUCP Path: utzoo!watmath!clyde!cbosgd!ukma!psuvm.bitnet!psuvax1!burdvax!sdcrdcf!hplabs!hpfcdc!hpfcla!hpcnoe!jeff From: jeff@hpcnoe.UUCP Newsgroups: net.games.board Subject: Re: Rail Baron Strategies Message-ID: <37800026@hpcnoe.UUCP> Date: Wed, 11-Dec-85 14:33:00 EST Article-I.D.: hpcnoe.37800026 Posted: Wed Dec 11 14:33:00 1985 Date-Received: Mon, 23-Dec-85 00:17:45 EST References: <308@tekigm2.UUCP> Organization: 11 Dec 85 12:33:00 MST Lines: 64 > So what are my top ten? That varies, of course, depending on what has > been bought and what strategy I'm playing, but in general. True, I think being flexible should be an important part of the strategy. Overall I think your strategy is fairly sound, I have few comments however... > (2) SAL/ACL/L&N/SOU for access to the SE. Despite the fact that the SE is > the least visited region I think Plains and NorthWest are less visited than SouthEast (working from memory). > (3) ATSF/SP/Superchief/UP/WP & DGRW. The ATSF is the prime buy amongst the > $40+ railroads because it removes the need to buy a center railroad as well. > However, it does not give access to the SF area, which can be hazardous. I think ATSF is a good coverage railroad, the problem with it is that is is difficult to complement it without duplication of area. Actually I have never bought the AT&SF because other people I play with want it more than I do. I think ATSF goes to SF (working from memory again). > The SP, on the other hand, gives great access but in a roundabout manner, so > that you'll not often see the SP player paying tolls, but instead being > forced to take round-about routes. Round about routes don't get travelled on, so they don't make income either. One of my strategies is to buy SP, DRG&W, and MP. The combination makes a very nice and efficient route to the West (and you don't need a NW railroad as bad either. > I don't particularly like the UP UP has the problem of hooking up with Chicago. You need GM&O or SLSF. But it hooks up nicely with WP. > favor a Superchief ahead of the UP. I don't like buying a superchief in the middle of buying... either do it before or after buying railroads. When you buy a superchief in the middle, you might not have a chance to buy any more railroads, which will hurt in the end-game. Buying it as the first purchase gives you enough time to earn back the difference and end up owning as many railroads as if you didn't buy a Superchief. > Finally, the WP & DGRW combo is the cheap route west, but its hard to get > both halves without sacrificing some early game buys. I buy the DGRW as the first purchase. The reason: 1. It is cheap so I can save up for the big railroads, 2. It sells well later if you need to auction it off, 3. if it looks like you are going to be shut out of the SW, you can buy WP and get close (for a $14,000 investment). > (4) CMSP&P/GP/NP. The route across the top of the board isn't particularly important unless you have the ATSF and no other way to the West. NP is a good money maker, the little stretch between Seattle and Portland gets travelled by CMST&P owners and SP owners. It also hooks up with CB&Q. > -- Scott Turner All the above analysis have been from experience playing with 5 players. If you play with other numbers, you results may vary. -- Jeff Wu