Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site birtch.UUCP Path: utzoo!linus!decvax!tektronix!hplabs!felix!birtch!oleg From: oleg@birtch.UUCP (Oleg Kiselev) Newsgroups: net.games.frp Subject: Re: King Arthur Pendragon (info please) Message-ID: <215@birtch.UUCP> Date: Thu, 26-Dec-85 14:59:29 EST Article-I.D.: birtch.215 Posted: Thu Dec 26 14:59:29 1985 Date-Received: Sat, 28-Dec-85 13:20:30 EST References: <330@ucdavis.UUCP> <159@birtch.UUCP> <131@water.UUCP> Reply-To: oleg@birtch.UUCP (Oleg Kiselev) Distribution: net Organization: The Real Estate Conspiracy Lines: 35 Summary: In article <131@water.UUCP> abgamble@water.UUCP (abgamble) writes: > >This line caught my eye. I've often thought of devising a system for dealing >with broken bones. Many games (notably D&D) ignore the matter. What system >does this (or any other game) use? I'd be particularly interested in how >much rest is required to heal different breaks. Also, how much can a person >do in an emergency if he has a broken bone? ie if your arm was broken, could >you hold your shield up if you _really_ had too? > For FRP use RuneQuest or DragonQuest rules. In D&D I use common sense and criti- cal damage tables. AD&D provides for critical hits in few different ways. 1) natural "20" 2) natural "20" and an additional roll to hit to "verify" (else - normal damage) 3) roll 1d100 UNDER the difference between "need to hit" and "rolled" values. 4) whatever YOU like. In any case, the "CRITICAL HIT" tables allow placed damages - broken rib, arm, leg, gauged out eye, severed nose or ear. These damages should not be curable by low level hea;ing spells or potions, only by "regenerate" or 5th(???) level clerical "HEAL" spell - or not at all. Regardless of the system, tho', I'd never let a fighter with a broken arm do much. Holding a shield? Sure!! Go ahead! take ADDITIONAL 1-2 pts of damage a round AND function under effects of severe pain ( as in pain spell) - minuses to EVERYTHING : dex, strength, to hit, AC.... For REALLY simple damage/effect system see PARANOIA rules. -- Disclamer: I don't work here anymore - so they are not responsible for me. +-------------------------------+ Don't bother, I'll find the door! | STAY ALERT! TRUST NO ONE! | Oleg Kiselev. | KEEP YOUR LASER HANDY! |...!{trwrb|scgvaxd}!felix!birtch!oleg --------------------------------+...!{ihnp4|randvax}!ucla-cs!uclapic!oac6!oleg