Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ecsvax.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!akgua!mcnc!ecsvax!hes From: hes@ecsvax.UUCP (Henry Schaffer) Newsgroups: net.micro.amiga Subject: Re: serious problem facing independent developers Message-ID: <892@ecsvax.UUCP> Date: Wed, 11-Dec-85 13:33:23 EST Article-I.D.: ecsvax.892 Posted: Wed Dec 11 13:33:23 1985 Date-Received: Fri, 13-Dec-85 20:31:02 EST References: <335@well.UUCP> Organization: NC State Univ. Lines: 23 > In conversations between Eric Lavitsky and myself we've come upon something > which troubles us a great deal. We are, as are many of you, independent > developers. That means from the minute we get home from work, till we drop > off to sleep we work on products for the AMIGA that we hope will sell. > ... > Gee, how about an ad in AMIGA World! That'd be great but there are two really > negative factors. > ... > > (2) The lead times are unusually long. Today, the 11th is the deadline for > the March/April issue. That means if we wanted to spend the money we > couldn't get in until May (half a year away!). > Do check for the date when the March/April Issue comes out. Dates of magazines sold on news-stands are usually for the time when the issue is *taken off* the news-stand, not for when it arrives. > While lead times for ads are generally long, correct me if I'm wrong, isn't 6 > months longer than average? > ... Yes. > Perry (sittin on two products) Kivolowitz --henry schaffer