Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site atux01.UUCP Path: utzoo!linus!decvax!ucbvax!ucdavis!lll-crg!caip!atux01!perry From: perry@atux01.UUCP (P. Kivolowitz) Newsgroups: net.micro.amiga Subject: Re: Disk organization for developing Message-ID: <137@atux01.UUCP> Date: Tue, 31-Dec-85 00:48:52 EST Article-I.D.: atux01.137 Posted: Tue Dec 31 00:48:52 1985 Date-Received: Wed, 1-Jan-86 04:28:41 EST References: <861@caip.RUTGERS.EDU> Organization: CSEd, AT&T Communications, Piscataway, N.J. Lines: 31 Summary: my development disk layout As people have been asking about how to layout disk contents for C development I thought I'd share the way I've gravitated towards. I place everything on df0 except the c load time libraries. Df0 is (of course) a cli only disk. Get rid of libraries, fonts, and pro- grams in c: that you don't absolutely need. I include in c: only programs like run, date, copy, delete, type, format and other essentials in addition to the lattice c compiler as well as alink. My rational for putting the include files on df0 went like this: The include files are around 500 blocks. The libraries are around 250 blocks. I'd rather have more room keep source, object, and executables around on the development disk. As it is (while trying to port a *very* popular unix game) I ran out of disk space and had to create a source disk distinct from an object/executable disk. Hope this helped Perry S. Kivolowitz --------------------------------- Next JAUG* Meeting is Jan 24th - the first was hampered by snow but the 80 people who trudged through the mini-storm had a blast. *Jaug is non-profit and is not associated with C-A, Inc.