Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site ucbvax.BERKELEY.EDU Path: utzoo!watmath!clyde!burl!ulysses!ucbvax!brahms!desj From: desj@brahms.BERKELEY.EDU (David desJardins) Newsgroups: net.games,net.micro.mac Subject: Re: Macintosh game endorsements requested (no spoiler) Message-ID: <11346@ucbvax.BERKELEY.EDU> Date: Fri, 3-Jan-86 20:32:32 EST Article-I.D.: ucbvax.11346 Posted: Fri Jan 3 20:32:32 1986 Date-Received: Sun, 5-Jan-86 01:04:34 EST References: <3891@ut-sally.UUCP> <147@mrstve.UUCP> Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: desj@brahms.UUCP (David desJardins) Organization: University of California, Berkeley Lines: 17 Keywords: Macintosh, games, reviews, adventure Xref: watmath net.games:2455 net.micro.mac:3952 In article <147@mrstve.UUCP> mark@mrstve.UUCP (Mark Smith) writes: > >Ultima 3: ... The only thing > really wrong with this game is that to solve the puzzle you > really need to find your clues, hints, etc from outside sources. > I would have never won the game if I hadn't read a "spoiler" in > one of my computer journals. While the game is good, I think > the clues should be accessible from within the game. > I have to disagree with this. I had no trouble winning the game with no outside information. My biggest problem with the game was that it is too easy, as are all of the Ultimas. Once you become powerful enough nothing can stop you. And in all of the games there are things you can do over and over just to accumulate gold, points, or whatever... I understand that this is hard to prevent, but it makes all of the Ultimas I have played too easy to win. -- David desJardins