Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site sunybcs.UUCP Path: utzoo!watmath!sunybcs!ugthomas From: ugthomas@sunybcs.UUCP (Timothy Thomas) Newsgroups: net.micro.pc Subject: Re: Re: Copy Protection - a case study Message-ID: <2649@sunybcs.UUCP> Date: Sat, 21-Dec-85 21:45:44 EST Article-I.D.: sunybcs.2649 Posted: Sat Dec 21 21:45:44 1985 Date-Received: Mon, 23-Dec-85 04:19:03 EST References: <3624@think.UUCP> <131300002@ima.UUCP> Reply-To: ugthomas@gort.UUCP (Timothy Thomas) Organization: SUNY/Buffalo Computer Science Lines: 24 Summary: >> It's no real problem to take out the >>"serial number," as anyone who's ever seen a pirated copy of an Infocom >>game knows. > Put it in several different places in the code, encrypted so it's hard to find Even if you did this, you could get two copies of the program, and compare them byte by byte. The areas in which they differ are obviously those which contain information specific to that disk, namely the serial number. It would be a simple matter of substitutine 0's or nulls in place of those differences. There will never be an answer to the software problem, except good software at reasonable prices, like Borland. -- ____________ ____/--\____ \______ ___) ( _ ____) "Damn it Jim!, __| |____/ / `--' I'm a programmer not a Doctor!" ) `|=(- \------------' Timothy D. Thomas SUNY/Buffalo Computer Science UUCP: [decvax,dual,rocksanne,watmath,rocksvax]!sunybcs!ugthomas CSnet: ugthomas@buffalo, ARPAnet: ugthomas%buffalo@CSNET-RELAY