Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/12/84; site nbs-amrf.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!petrus!bellcore!decvax!decwrl!pyramid!ut-sally!seismo!umcp-cs!nbs-amrf!libes From: libes@nbs-amrf.UUCP (Don Libes) Newsgroups: net.unix Subject: Question on client/server model in 4.2 Message-ID: <101@nbs-amrf.UUCP> Date: Thu, 2-Jan-86 08:40:50 EST Article-I.D.: nbs-amrf.101 Posted: Thu Jan 2 08:40:50 1986 Date-Received: Sat, 4-Jan-86 05:34:25 EST Distribution: net Organization: National Bureau of Standards Lines: 16 Using the 4.2 implementation of TCP, each server is restricted to a very limited number of simultaneous conversations. One alternative is to simulate many virtual circuits with sendto and recvfrom, however I would guess that's very slow. The IP protocol has its own drawbacks with its reliability and short packet size. What am I supposed to use if I want a server with 50 (or even 100) clients and (reasonably) unlimited-size message lengths? I am willing to sacrifice speed. Is the client/server (using circuits) model wrong for clients > 32 and if so why? Also, has anyone actually done any benchmarking of how much more slowly communications occur when a connection has to be established for each message? If not, I will do this.