Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site reed.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!vax135!cornell!uw-beaver!tektronix!reed!bart From: bart@reed.UUCP (Bart Massey) Newsgroups: net.games Subject: Re: Re: Zork II - Help please (*SPOILER!!!*) Message-ID: <2309@reed.UUCP> Date: Sat, 4-Jan-86 13:28:11 EST Article-I.D.: reed.2309 Posted: Sat Jan 4 13:28:11 1986 Date-Received: Mon, 6-Jan-86 03:08:27 EST References: <212@utastro.UUCP> <448@tekig4.UUCP> Organization: Reed College, Portland, Oregon Lines: 10 > In article <212@utastro.UUCP> jk@utastro.UUCP (John Krist) writes: > > I got all the points in Zork II and am now standing in the > > Crypt room. What do I do now? The game says that there is something > > else that needs to be done. WHAT? > > Play Zork III. This is true, but not quite fair. Yes, you can do something else interesting in the crypt room. Have you been taking the game "too lightly"? There is equipment in that game which is pretty much taken for granted...