Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/3/84; site teddy.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!petrus!bellcore!decvax!genrad!panda!teddy!wjm From: wjm@teddy.UUCP Newsgroups: net.games.chess Subject: Re: Computer Chess Message-ID: <1925@teddy.UUCP> Date: Mon, 13-Jan-86 09:05:55 EST Article-I.D.: teddy.1925 Posted: Mon Jan 13 09:05:55 1986 Date-Received: Tue, 14-Jan-86 06:16:19 EST References: <496@uwvax.UUCP> <3229@hplabsb.UUCP> <504@uwvax.UUCP> Reply-To: wjm@teddy.UUCP (William J. Masek) Organization: GenRad, Inc., Concord, Mass. Lines: 13 Summary: In article <504@uwvax.UUCP> derek@uwvax.UUCP (Derek Zahn) writes: >However, I doubt that a machine will ever "be the world champion". It may >BEAT the world champion, but will never be it. The idea is ludicrous, just >as computers being world bridge, checkers, etc champions is silly, even though >there must be computers that could kick the stuffing out of humans in >these games. > I hate to disappoint you but I think bridge may be much harder for a computer than chess. It requires alot more judgement and psychology. > >derek bill