Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site uwvax.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!genrad!panda!talcott!harvard!uwvax!derek From: derek@uwvax.UUCP (Derek Zahn) Newsgroups: net.games.chess Subject: analysis Message-ID: <564@uwvax.UUCP> Date: Tue, 21-Jan-86 12:56:47 EST Article-I.D.: uwvax.564 Posted: Tue Jan 21 12:56:47 1986 Date-Received: Thu, 23-Jan-86 21:00:26 EST Organization: U of Wisconsin CS Dept Lines: 12 A question. In trying to determine the weaknesses in my play, I have decided that an inability to compute variations quickly and accurately is the trademark of my numerous defeats. Upon further investigation, it was discovered that I am completely unable to follow even the "main line" of a maneuver more than about 6 or 7 halfmoves. After this I do not have a concrete grip on where the pieces are. How do people analyze variation so far out? Does one keep a mental picture of the board in one's head, and make the necessary chganges on that board? (I hope not). How does this work? derek