Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site birtch.UUCP Path: utzoo!watmath!clyde!cbosgd!ukma!psuvm.bitnet!psuvax1!burdvax!sdcrdcf!trwrb!scgvaxd!felix!birtch!oleg From: oleg@birtch.UUCP (Oleg Kiselev) Newsgroups: net.games.frp Subject: Re: RE2:multiple characters Message-ID: <249@birtch.UUCP> Date: Wed, 8-Jan-86 04:51:19 EST Article-I.D.: birtch.249 Posted: Wed Jan 8 04:51:19 1986 Date-Received: Sat, 11-Jan-86 07:07:21 EST References: <688@ihlts.UUCP> Reply-To: oleg@birtch.UUCP (Oleg Kiselev) Distribution: net Organization: The Real Estate Conspiracy Lines: 40 Summary: Relax you fools! You make this look like net.abortion!!! In article <688@ihlts.UUCP> rainbow@ihlts.UUCP (Robert) writes: >>Christine utzoo!globetek!chris >It really is amzing how someone can take an article and >and totally corrupt it with clever ommissions. Also, when one >person tries to present their views, why try to tear them down? >Can't they just intelligently present their views in turn? Sure, and quite true! On the other hand you, Robert, DID manage to mis-represent your position. And YOU, Christine, have never played a game with all characters Chaotic Neutral and different shades of Evil - it's fun! As for multi-character games : MOST people have problems handling ONE caharcter! TWO are the absolute maximum PCs I allow per player because even with two characters most players ROLE-PLAY only ONE character and let the other character have little more personality than your run-of-the-mill NPCs! And the game is just that - ROLE-PLAYING ( no matter WHAT system!). SO, here is my $0.02 worth : multiple characters are OK when the adventure DEMANDS a larger number of PCs than the number of players and no adequate NPC support can be generated. I PREFER GM-ing for 3-4 players and no more than 10 PC ( that works out to a bit over 2 PCs per player). More than that - and the large combat and city encounters turn to a Game Masters NIGHTMARE. I also try to let PLAYERS take controll of hired NPC cannon-fodder : less work for me and I always can stopthe players when they try send NPCs to a sure death ("Go ahead! There is NOTHING in that cave! Ignore that SMOKE, you KNOW there is no such thing as DRAGONS!" ;-) for multi-character PROPONENTS : ever think WHY most NPCs have little personality and GMs tend to loath large encounters? for multi-character OPPONENTS : ever tried to take over a goblin village with one 2nd level mage and 2 1st level fighters?! -- Disclamer: I don't work here anymore - so they are not responsible for me. +-------------------------------+ Don't bother, I'll find the door! | STAY ALERT! TRUST NO ONE! | Oleg Kiselev. | KEEP YOUR LASER HANDY! |...!{trwrb|scgvaxd}!felix!birtch!oleg --------------------------------+...!{ihnp4|randvax}!ucla-cs!uclapic!oac6!oleg