Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 sysV2.2-beta 6/6/85; site mrstve.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!inuxc!pur-ee!pucc-j!pucc-h!pur-phy!mrstve!mark From: mark@mrstve.UUCP (Mark Smith) Newsgroups: net.games.frp Subject: Re: multiple characters Message-ID: <156@mrstve.UUCP> Date: Mon, 13-Jan-86 11:49:54 EST Article-I.D.: mrstve.156 Posted: Mon Jan 13 11:49:54 1986 Date-Received: Fri, 17-Jan-86 01:30:56 EST References: <688@ihlts.UUCP> <369@mcc-db2.UUCP> Distribution: net Organization: Mr sTVe's, Lafayette IN Lines: 55 Summary: Yet, another solution to the multi-PC problem In article <369@mcc-db2.UUCP>, patrick@mcc-db2.UUCP (Patrick McGehearty) writes: > It is obvious from all the discussion that the issue of whether > to have multiple characters has more than one point of view. > > Anybody else tried any novel solutions to the multiple character > per person problem? Here is something I tried in my 1985 campaign which worked really well: I allowed each player to run 1 PC and 1 NPC. The NPC was a "backup" in case of an untimely death. I had strict rules and guidelines set and if even one of these rules were broken, the NPC was removed from the game. Some of these rules were: o No transacting, loans, etc between PC's and NPC's. o NPC's could not be considered friends, relatives, etc to the PC. o The NPC could not be named beneficiary of a PC's will. (Not applicable to some campaigns. Personally, I feel each PC should draft a will designating where his or her belongins will go in case of death. This aviods a lot of arguments when a character does die and his companions turn into crazed mothers after cabbage patch kids.) o Let NPC's advance and gain wealth at the same rate as PC's. o Enforce these rules. Especially the share and share alike syndrome. I only had to revoke one NPC all year. After that, my players got the message. Well, thats my contribution to the heated debate. Personally, I don't like to let players run more than one PC, but I don't like p.o.'d players running a 1st or 2nd level when the party averages arouund 6 or 7. No hate mail please. This is just one persons opinion. MINE!! -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- May the Quest for the ElfSword be your ultimate goal in life... Mark Smith GM "The Software Wizard" ihnp4!pur-ee!pur-phy!mrstve!mark =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-