Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84 +SENDMAIL+2.11; site dcl-cs.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!akgua!gatech!seismo!mcvax!ukc!dcl-cs!stephen From: stephen@dcl-cs.UUCP (Stephen J. Muir) Newsgroups: net.games.hack Subject: Re: debug mode Message-ID: <914@dcl-cs.UUCP> Date: Sun, 12-Jan-86 17:59:46 EST Article-I.D.: dcl-cs.914 Posted: Sun Jan 12 17:59:46 1986 Date-Received: Wed, 15-Jan-86 03:10:20 EST References: <910@dcl-cs.UUCP> <11386@ucbvax.BERKELEY.EDU> Reply-To: stephen@comp.lancs.ac.uk (Stephen J. Muir) Organization: Department of Computing at Lancaster University. Lines: 13 Keywords: version 1.0.3 Xpath: ukc eagle In article <11386@ucbvax.BERKELEY.EDU> desj@brahms.UUCP (David desJardins) writes: >In article <910@dcl-cs.UUCP> stephen@comp.lancs.ac.uk (Stephen J. Muir) writes: > I don't think anybody should be using debug mode. The game is already too >easy once you find out the tricks; why make it easy for people to experiment? Oh, come on. Very few installers of hack can resist the temptation to read the code, let alone use debug mode. It's only fair to allow others to as well. -- UUCP: ...!seismo!mcvax!ukc!dcl-cs!stephen DARPA: stephen%comp.lancs.ac.uk@ucl-cs | Post: University of Lancaster, JANET: stephen@uk.ac.lancs.comp | Department of Computing, Phone: +44 524 65201 Ext. 4599 | Bailrigg, Lancaster, UK. Project:Alvey ECLIPSE Distribution | LA1 4YR