Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site ulowell.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!wanginst!wang!ulowell!dobro From: dobro@ulowell.UUCP (Chet Dobro) Newsgroups: net.games.rogue Subject: Re: Beginner's Question Message-ID: <169@ulowell.UUCP> Date: Tue, 21-Jan-86 00:43:02 EST Article-I.D.: ulowell.169 Posted: Tue Jan 21 00:43:02 1986 Date-Received: Thu, 23-Jan-86 20:51:17 EST References: <2940003@csd2.UUCP> Organization: University of Lowell Lines: 28 > > > > > A question from a novice, in case anyone out there is listening: > > In early rounds and often later one sees a supposedly completed > level with dead-end passages leading up to a blank space which > is shaped suspiciously like a room. Are these blocked rooms or > dead spaces always? If the former, how do you reach them? > > Also, it isn't fair that some games starve you to death through > no fault of your own. > > - Michael Krantz Yes, occasionally there is a room there, but as often, there is not. A good thing to do, is if you need some healing (thaty takes time) go to hat dead end and spend the time searching. Quite often this produces results. Also, you could try searching the walls of nearby rooms (visible ones), especially if a monster just came from that direction. Good luck. Gryphon