Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site ut-sally.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!decwrl!amdcad!lll-crg!caip!im4u!ut-sally!bulko From: bulko@ut-sally.UUCP (Bill Bulko) Newsgroups: net.games.video Subject: Re: Gauntlet Message-ID: <4002@ut-sally.UUCP> Date: Fri, 17-Jan-86 00:14:15 EST Article-I.D.: ut-sally.4002 Posted: Fri Jan 17 00:14:15 1986 Date-Received: Sun, 19-Jan-86 04:26:46 EST References: <160@ulowell.UUCP> Reply-To: bulko@sally.UUCP (Bill Bulko) Distribution: net Organization: U. Texas CS Dept., Austin, Texas Lines: 21 In article <160@ulowell.UUCP> ross@ulowell.UUCP (Ross) writes: > >A couple if times I have run into a level that the lower section of the >entire level is filled with food and potions, by filled I mean 20 foods >and mabey ten potions. These foods and potions are not even protected by >monsters or generators. The problem is the section is completly walled off. >There are no traps on the level to trip and make the walls disappear. >Has anybody figured out how to get to this section? Does anybody play >Gauntlet? Yes, we play Gauntlet here. No, we haven't figured out how to get into that section. Everyone I know has concluded that it's just a "practical joke" by the game authors: it's so tempting, they want you to waste a lot of time and effort trying to get to it all. Or so it seems. _______________________________________________________________________________ "In the knowledge lies the power." -- Edward A. Feigenbaum "Knowledge is good." -- Emil Faber Bill Bulko Department of Computer Sciences The University of Texas {ihnp4,harvard,gatech,ctvax,seismo}!sally!bulko _______________________________________________________________________________