Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site randvax.UUCP Path: utzoo!watmath!clyde!cbosgd!ukma!psuvm.bitnet!psuvax1!burdvax!sdcrdcf!randvax!david From: david@randvax.UUCP (David Shlapak) Newsgroups: net.games.video,net.micro.mac Subject: Re: Macintosh game endorsements requested Message-ID: <2861@randvax.UUCP> Date: Wed, 8-Jan-86 19:28:02 EST Article-I.D.: randvax.2861 Posted: Wed Jan 8 19:28:02 1986 Date-Received: Sat, 11-Jan-86 07:11:19 EST References: <3891@ut-sally.UUCP> <169@intelca.UUCP> Organization: Rand Corp., Santa Monica Lines: 62 Xref: watmath net.games.video:553 net.micro.mac:4029 Just thought I'd use a previous message as a jumping-off point for providing some comments of my own. > Stratgey Games (not in order) > > Ancient Art of War > An excellent adaptation of the IBM PC/ Apple II version. > Using superior strategy and tactics you attempt to defeat famous military > leaders like Alexander the Great, Napoleon, Caeser, Geronimo etc. With > 10 scenarios and 9 leaders plus the ability to make your own scenarios > this game has a long life. Excellent animations of the guys fighting. > Good use of the Mac interface and good sound. > > My major objection to the game is that the objective is always to capture > the other sides flag while defending yours which is sort of unrealistic. I like this game too, although I'm still waiting for a tactical-level contemporary war game for the Mac (something like "Combat Leader," one of the few reasons I miss my old C-64...). > 4. Gato > A simulation of World War II submarine combat. This game is quite a bit of > fun . The graphics are very good and it uses the Mac interface very > effectively , but they totally blew it by not including sound effects a > really pity. I don't miss the sound effects any more than I miss color...that is, I don't miss them at all. > A nice option is the ability to customize your sub and of course numerous > difficulty levels. Other than the lack of sound my other complaint > with the game is that it is unrealistic. The subs turn and dive much too > slowly . It is much to easy to sink ships by dropping mines and to sink > a destroyer by torpedoing it as it attempts to ram you. I agree about the mines, but the slow diving and turning rates are in fact pretty realistic for a WWII submarine. > Strategy games not recommended. > Strategic Conquest. Good concept, lousy graphics. Strategic Conquest is, along with GATO, my favorite Mac game. The graphics are admittedly not spectacular, and the game can be a little cumbersome to use (it takes FOREVER to fire up!), but all in all it's an engrossing little number. In fact, I'm going to have to loan my copy out to someone in order to get any work done! WHAT I'M WAITING FOR * The aforementioned modern tactical-level (i.e., squad/platoon) ground combat game * A game of modern air-to-air/air-to-ground warfare (I do NOT like "Harrier Strike Mission;" it's basically a complex arcade game), a la "F-15 Strike Eagle." * A bridge game. Cheers! --- das