Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site cybvax0.UUCP Path: utzoo!lsuc!watmath!clyde!burl!ulysses!bellcore!decvax!genrad!mit-eddie!cybvax0!mrh From: mrh@cybvax0.UUCP (Mike Huybensz) Newsgroups: net.politics.theory Subject: Re: Laws of Libertaria Message-ID: <903@cybvax0.UUCP> Date: Thu, 23-Jan-86 16:39:55 EST Article-I.D.: cybvax0.903 Posted: Thu Jan 23 16:39:55 1986 Date-Received: Sat, 25-Jan-86 09:45:53 EST References: <28200585@inmet.UUCP> Reply-To: mrh@cybvax0.UUCP (Mike Huybensz) Organization: Cybermation, Inc., Cambridge, MA Lines: 23 Summary: In article <28200585@inmet.UUCP> janw@inmet.UUCP writes: > >Why do you contract for laws? Are you fair game for anyone otherwise? > Not entirely; the operation of other people's laws will give > you some protection; but your rights may be reduced and you > don't get the choice of laws. The first disadvantage is similar > to the situation of an individual without a citizenship in > a world of states. The second is the lot of everyone now. If each of the suppliers of "law" is competing against the others in the market, then obviously they are going to attempt to maximize their income. Why shouldn't they simply proclaim that everybody must obey their laws and pay for them? What's to stop this positive feedback back into feudalism? There's a game whose name I can't remember, where the players start out equal in a legislative system with a constitution. They can make any ammendments to the constitution by the procedures in the constitution. The winner is the one who achieves absolute power. I gather the game tends to end in that state. (Anyone remember the name or a better description? Mail please, unless in a response to the rest of this note.) -- Mike Huybensz ...decvax!genrad!mit-eddie!cybvax0!mrh