Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!genrad!panda!talcott!harvard!seismo!umcp-cs!cvl!kayuucee From: kayuucee@cvl.UUCP (Kenneth W. Crist Jr.) Newsgroups: net.games.frp Subject: Game System request Message-ID: <1202@cvl.UUCP> Date: Sat, 8-Feb-86 14:58:57 EST Article-I.D.: cvl.1202 Posted: Sat Feb 8 14:58:57 1986 Date-Received: Tue, 11-Feb-86 05:34:59 EST Distribution: net Organization: Computer Vision Lab, U. of Maryland, College Park Lines: 17 I have very little experience with FRP's in a science fiction setting. I would like to run a game set about six or seven hundred years in Earth's future. Are there any games on the market which handle ship to ship combat that is not very complex? I would like to have something that would cover combat between ships similar to a battle between the USS Enterprise and a Klingon of Romulan ship that wouldn't take a hour to determine the victor. Does anyone have any suggestions? Please E-mail me your response. Thank you. Star-Lord seismo!cvl!kayuucee kayuucee@cvl.umd.edu They were in the wrong place at the wrong time. Naturally they became heroes.