Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!genrad!panda!talcott!harvard!seismo!mcvax!vu44!botter!ark!maartenj From: maartenj@ark.UUCP (Maarten Jan Huisjes) Newsgroups: net.games.hack Subject: bug with corpses Message-ID: <652@ark.UUCP> Date: Wed, 29-Jan-86 09:47:02 EST Article-I.D.: ark.652 Posted: Wed Jan 29 09:47:02 1986 Date-Received: Sat, 1-Feb-86 04:16:32 EST Reply-To: maartenj@ark.UUCP (Huisjes Maarten Jan) Organization: VU Informatica, Amsterdam Lines: 18 I was playing as a Wizard and had reached level 12. I killed 'Z'ombie, picked up it's corpse and inmidiat at it. Suddenly, I get the message : "Ulch -- that meat was tainted!" "You get very sick." (Snif, Snif, I didn't have a potion of healing or a tripe ration) After looking at the code for some time I found the bug. What I didn't notice was that I already had a corpse of a Zombie in my inventory. The program added one to the quantity but left the age of the corpses at the age of the old corpse. Actually I don't think there is a easy fix for this bug. One possible solution is to show every corpse as a seperate item in your inventory, but there are other ways as well. -- Maarten Jan Huisjes. (maartenj@ark.UUCP) {seismo|decvax|philabs}!mcvax!vu44!ark!maartenj