Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site mmm.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!stolaf!mmm!cipher From: cipher@mmm.UUCP (Andre Guirard) Newsgroups: net.games.rogue Subject: Re: Beginner's Question Message-ID: <426@mmm.UUCP> Date: Mon, 27-Jan-86 16:28:23 EST Article-I.D.: mmm.426 Posted: Mon Jan 27 16:28:23 1986 Date-Received: Wed, 29-Jan-86 04:31:29 EST References: <2940003@csd2.UUCP> <169@ulowell.UUCP> Reply-To: cipher@mmm.UUCP (Andre Guirard) Organization: 3M Company, St. Paul, Minn. Lines: 17 In article <169@ulowell.UUCP> dobro@ulowell.UUCP (Chet Dobro) writes: >... you could try searching the walls of nearby rooms (visible ones), >especially if a monster just came from that direction. I don't know about what weird version you're playing, but in our version monsters don't pass through secret doors until you open them. However, they do sometimes just appear out of nowhere while you're not in the room. -- /''`\ Andre Guirard ([]-[]) De Tuss from de Tonn \ o / ihnp4!mmm!cipher `-'