Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: Notesfiles; site gypsy.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!siemens!gypsy!emery From: emery@gypsy.UUCP Newsgroups: net.lang.c Subject: Real-Time C and malloc Message-ID: <32700001@gypsy.UUCP> Date: Mon, 27-Jan-86 09:48:00 EST Article-I.D.: gypsy.32700001 Posted: Mon Jan 27 09:48:00 1986 Date-Received: Wed, 29-Jan-86 04:19:33 EST Lines: 20 Nf-ID: #N:gypsy:32700001:000:626 Nf-From: gypsy!emery Jan 27 09:48:00 1986 Some of the people I've talked to about Ada claim that they cannot afford Ada's dynamic allocation of objects, because their real-time system has such limited memory, that dynamic allocation could crash their {missile| spacecraft|radar|ect.} Could some people who've developed real-time systems in C comment on this? In particular, do you use malloc, and how do you handle strings (malloc or static allocation)? I would especially like to hear from anyone who's done a military contract in C (if there is such a thing...) Thanks Dave Emery ...princeton!siemens!emery princeton!siemens!emery@topaz.arpa