Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site ucbvax.BERKELEY.EDU Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!ittatc!dcdwest!sdcsvax!ucbvax!ernie.berkeley.edu!tedrick From: tedrick@ernie.berkeley.edu.BERKELEY.EDU (Tom Tedrick) Newsgroups: net.med Subject: Re: Re: Shameful Statistics Message-ID: <11780@ucbvax.BERKELEY.EDU> Date: Mon, 10-Feb-86 05:40:21 EST Article-I.D.: ucbvax.11780 Posted: Mon Feb 10 05:40:21 1986 Date-Received: Wed, 12-Feb-86 06:19:30 EST References: <2222@aecom.UUCP> <1130@mcnc.mcnc.UUCP> <2237@aecom.UUCP> Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: tedrick@ernie.berkeley.edu.UUCP (Tom Tedrick) Organization: University of California, Berkeley Lines: 26 In article <2237@aecom.UUCP> werner@aecom.UUCP (Craig Werner) writes: >>> Worldwide, there is one soldier for every 28 people. There is only >>> one doctor for every 1050. Put another way, there are almost 40 times as many >>> soldiers in this world as doctors. >> >> According to the ed psych text I read in college, the *average* IQ of >> the WWI soldier was something like 82. Better they be soldiers than >> doctors, no? > > Is it just me, or is it only that people who are missing the point >are following up. (Hmm, what is the average IQ of a Usenet poster :-) ) > I'm not saying that there should be one doctor for every 28 people, >but isn't one soldier for every 28 people too much. Is there not a better >use of human resources than war, which consumes so much, and produces so >little. > Another statistic I like to quote is that the national debt is $2 >Trillion. The value of the missiles we have buried is $2.5 Trillion. We >don't have a national debt. That is the national investment, but unfortunately >it's resale value is worthless. I think its clear that you are quite right. It seems to me that the difficult questions center around "Why are there so many soldiers", "Why so few doctors", and "What do we do about it?". I have my own personal scheme for reorganizng the world which I am trying to implement ...