Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/13/84; site intelca.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!petrus!bellcore!decvax!decwrl!sun!idi!intelca!cem From: cem@intelca.UUCP (Chuck McManis) Newsgroups: net.micro.amiga Subject: Re: Re: interlace mode Message-ID: <200@intelca.UUCP> Date: Wed, 29-Jan-86 11:17:15 EST Article-I.D.: intelca.200 Posted: Wed Jan 29 11:17:15 1986 Date-Received: Sat, 1-Feb-86 03:41:21 EST References: <1096@caip.RUTGERS.EDU> Organization: Intel, Santa Clara, Ca. Lines: 41 > ... > some discussion about bits vs combinations etc > ... > > Resolution, on the other hand, does not work this way. Inorder to > double the resolution (display twice the number of pixels on the screen) > one must double the screen memory (not just add another bit plane, as > with doubling the number of colors). In order to double the screen > resolution the size of the bit planes must be doubled. In order to > maintain the same display bandwidth (same screen memory size) this > results in the need to cut the number of bit planes in half. With the > example sighted above doubling the resolution required reducing the > number of bit planes from 4 to 2. Lossing 2 bit planes means cutting you > color selection to 1/4 of its original size. Thus, the atari ST displays > 16 colors in low resolution color mode and 4 colors in high resolution > color mode. > > John > > p.s. Sorry if this simple minded discussion of bit planes bored you. As > for my self, I find it fascanating. You will note John that a common 'double' the resolution interpretation is to double *both* X and Y resolutions. This actually displays 4 times the number of pixels on the screen. Now in the case of the Atari and the Amiga they 'double' the resolution from 320 X 200 by only doubling the X direction to 640. This does not help a lot of graphics applications that would really like reasonably square pixels. The Amiga will display 640 X 400 (bringing it much closer to the 3:2 aspect ratio (or is it 4:3?) of the 'standard' CRT, to a lot of people this is the only interpretation of the term when applied to raster displays. Interestingly, the Amiga still displays 16 colors/pixel because it also cuts the bandwidth requirements in half. --Chuck -- - - - D I S C L A I M E R - - - {ihnp4,fortune}!dual\ All opinions expressed herein are my {qantel,idi}-> !intelca!cem own and not those of my employer, my {ucbvax,hao}!hplabs/ friends, or my avocado plant. :-}