Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site h-sc1.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!genrad!panda!talcott!harvard!h-sc1!breuel From: breuel@h-sc1.UUCP (thomas breuel) Newsgroups: net.micro.amiga Subject: Re: Technically speaking.. Flicker Message-ID: <898@h-sc1.UUCP> Date: Thu, 30-Jan-86 06:58:25 EST Article-I.D.: h-sc1.898 Posted: Thu Jan 30 06:58:25 1986 Date-Received: Sat, 1-Feb-86 04:37:01 EST Organization: Harvard Univ. Science Center Lines: 31 > The basic flicker is not really the fault of the amiga, it is caused by the > relatively short persistance of the color phosphors. Monochrome phosphors > are available in varying persistences - from very long like used on medical > heartbeat displays to very short for oscilloscope photography. No, using high-persistence monitors is not a solution. When you scroll text or move your mouse-pointer around, it looks terrible on a high-persistence monitor (just look at the IBM screen). To make this perfectly clear: the reason why 70Hz interlaced monitors do not appear to flicker is NOT that the persistence of the monitor is matched with the refresh-rate, it is that the human eye/brain cannot perceive flicker above 30Hz. The way to get good high-resolution displays is not to use high-persistence monitors, it is to use higher frequency displays. The LISA, the Mac, and the Atari ST show that this is possible economically, at least for black and white displays. Call me spoiled or whatever, but I have gotten very used to my 700x500, flicker-free, low-persistence LISA screen, and I'll not switch to a computer that doesn't have a similar display quality. Now, again, the reason why I am posting this is not to annoy Amiga owners or to encourage the purchase of Atari ST's, but simply the hope that Commodore will add a 640x400 70Hz mode to their otherwise great machine if there is suficient demand for it. I just can't see how people can reasonably argue that using a computer in a dimmed room, sitting back 3 feet, using a high-persistence monitor, or drawing pixels on top of one another can be more than a bad compromise, given that a real flicker free high-resolution display is not all that hard or expensive to make. Thomas.