Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: Notesfiles; site gypsy.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!siemens!gypsy!glu From: glu@gypsy.UUCP Newsgroups: net.micro.amiga Subject: Re: Bug in collision-detection Message-ID: <52600002@gypsy.UUCP> Date: Mon, 3-Feb-86 14:03:00 EST Article-I.D.: gypsy.52600002 Posted: Mon Feb 3 14:03:00 1986 Date-Received: Wed, 5-Feb-86 01:34:50 EST References: <1276@vax135.UUCP> Lines: 15 Nf-ID: #R:vax135:-127600:gypsy:52600002:000:549 Nf-From: gypsy!glu Feb 3 14:03:00 1986 Hi brother, You are not alone out there, I had the same problem too. I also tried it with sprites, the same thing. As you said it seems to occur if you are working with "acceleration" of objects. Hopefully somebody at amiga will help you with this problem - in my case it was just an experimental thing anyway - I don't rely on this to work. I do not hope that it turns out to be true what I read somewhere else sometimes: "They do not pay attention to ordinary customers at Commodore very well - they only support developers". Raimund Gluecker