Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!whuxl!whuxlm!akgua!gatech!seismo!harvard!talcott!panda!genrad!decvax!ittatc!dcdwest!sdcsvax!sdcrdcf!trwrb!trwrba!cadovax!keithd From: keithd@cadovax.UUCP Newsgroups: net.micro.amiga Subject: Re: Technically speaking.. Flicker Message-ID: <1003@cadovax.UUCP> Date: Mon, 3-Feb-86 18:06:48 EST Article-I.D.: cadovax.1003 Posted: Mon Feb 3 18:06:48 1986 Date-Received: Fri, 7-Feb-86 08:17:47 EST References: <898@h-sc1.UUCP> Reply-To: keithd@cadovax.UUCP (Keith Doyle) Organization: CONTEL CADO Systems, Torrance, CA Lines: 41 In article <898@h-sc1.UUCP> breuel@h-sc1.UUCP (thomas breuel) writes: >The way to get good high-resolution displays is not to use high-persistence >monitors, it is to use higher frequency displays. The LISA, the Mac, and >the Atari ST show that this is possible economically, at least for >black and white displays. Call me spoiled or whatever, but I have >gotten very used to my 700x500, flicker-free, low-persistence LISA >screen, and I'll not switch to a computer that doesn't have a similar >display quality. Funny, I've gotten used to the advantages of NTSC compatibility and multiple colors at 640x400x4, and for most of the images I am interested in at that resolution (I have no interest in 80x44 text screens however) the flicker is virtually non-existant. (if you don't believe me, send me an Amiga disk and I'll send you some DeluxePaint files at 640x400x4 where you won't notice the flicker at all except on the DeluxePaint menus. I can directly video-tape these images, so if you'd rather see it on video, send me a blank tape. >Now, again, the reason why I am posting this is not to annoy Amiga owners >or to encourage the purchase of Atari ST's, but simply the hope that >Commodore will add a 640x400 70Hz mode to their otherwise great machine >if there is suficient demand for it. I just can't see how people can >reasonably argue that using a computer in a dimmed room, sitting back >3 feet, using a high-persistence monitor, or drawing pixels on top >of one another can be more than a bad compromise, given that a real flicker >free high-resolution display is not all that hard or expensive to make. > Thomas. Now, again, the reason why I am posting this is not to annoy Atari owners or to encourage the purchase of Amigas, but simply the hope that you all will realize that everything is relative. I *could* also say that Atari will add a 640x400 NTSC mode to their otherwise great machine if there is sufficient demand for it (but I won't). How expensive it is to make is only part of the issue, how compatible and flexible with other real-world devices is part of it too. Keith Doyle # {ucbvax,ihnp4,decvax}!trwrb!cadovax!keithd # cadovax!keithd@ucla-locus.arpa