Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site ucbvax.BERKELEY.EDU Path: utzoo!watmath!clyde!burl!ulysses!ucbvax!info-atari From: terrell@OHIO-STATE.ARPA (Eric Terrell) Newsgroups: net.micro.atari Subject: simple graphics with TDI Modula-2 Message-ID: <8602120158.AA06277@ohio-state.ARPA> Date: Tue, 11-Feb-86 20:58:06 EST Article-I.D.: ohio-sta.8602120158.AA06277 Posted: Tue Feb 11 20:58:06 1986 Date-Received: Thu, 13-Feb-86 01:01:14 EST Sender: daemon@ucbvax.BERKELEY.EDU Organization: The ARPA Internet Lines: 19 The only clue about how to do graphics with TDI Modula-2 is the source code of the demo program included in the manual. The demo program seems to use many more routines than I need to use. I simply want to be able to set and clear pixels on the screen (i.e. plot points with integer coordinates in a 2-dimensional cartesian plane). Could someone tell me what routines I will need to use, and perhaps even how to use them? If someone could send me a program that just plots some pixels to the screen given their x-y coordinates, that would be sufficient. I am working on the program for plotting the Mandelbrot set mentioned in Scientific American, August 1985. When I finish it I will send source and object code to net.sources. Thanks in advance, Eric Terrell