Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 4.3bsd-beta 6/6/85; site ucbvax.BERKELEY.EDU Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!ittatc!dcdwest!sdcsvax!ucbvax!brahms!desj From: desj@brahms.BERKELEY.EDU (David desJardins) Newsgroups: net.games Subject: Re: Scotland Yard Message-ID: <11938@ucbvax.BERKELEY.EDU> Date: Thu, 20-Feb-86 05:04:35 EST Article-I.D.: ucbvax.11938 Posted: Thu Feb 20 05:04:35 1986 Date-Received: Fri, 21-Feb-86 06:57:44 EST References: <2587@ukma.UUCP> <8400006@hpcnoe.UUCP> Sender: usenet@ucbvax.BERKELEY.EDU Reply-To: desj@brahms.UUCP (David desJardins) Organization: University of California, Berkeley Lines: 16 Summary: Advantage for Detectives? In article <8400006@hpcnoe.UUCP> jeff@hpcnoe.UUCP writes: >| You might think that with those advantages, Mr. X would get >|away all the time. Not so. > >True, at first. There are certain strategies which seem to give >Mr. X an advantage. But since people don't play Mr. X that often, >these strategies are not discovered. Detective skills, however, >seem to hone up fast since you get to play them more often. Can we have some discussion of these strategies? I have played several one-on-one games as detectives against my brother playing Mr. X, and I nearly always seem to win. Would anyone who really thinks the game is balanced like to play against my detectives via net mail? -- David desJardins