Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucla-cs.ARPA Path: utzoo!decvax!ittatc!dcdwest!sdcsvax!sdcrdcf!ucla-cs!cs111olg From: cs111olg@ucla-cs.UUCP Newsgroups: net.games.frp Subject: Super Hero Role Playing Games Message-ID: <9396@ucla-cs.ARPA> Date: Tue, 25-Feb-86 15:40:25 EST Article-I.D.: ucla-cs.9396 Posted: Tue Feb 25 15:40:25 1986 Date-Received: Fri, 28-Feb-86 03:11:31 EST References: <9319@ritcv.UUCP> <1157@watmath.UUCP> <206@ulowell.UUCP> <2560@genat.UUCP> Reply-To: cs111olg@ucla-cs.UUCP (Oleg Kiselev (the student incarnation)) Distribution: na Organization: The Land Of Mental Midgets Lines: 53 Keywords: Golden Age [The line-eater is back! ......] In article <2560@genat.UUCP> phoenix@genat.UUCP () writes: >>One onther game to consider: Champions. >> >>Another SHRPG (SuperHero Role Playing Game) is: Villians and Vigilantees >There is also "Champions"'s sister game, called something like "Golden >Age of Champions", which deals with the less ultra-high-powered heroes >of the '40's. I am uncertain whether Hero Games has released it yet, YES. I almost bought it at L.A.'s Orccon'86 week-two ago. >but my fiance played-tested it at a north-eastern US sf-con a while ago. >The illustrations are by the fan-artist, Chris Cloutier. Champions and Golden Age of Champions are compatible with Justice, Inc. and Danger International (a 30's cops and robbers and James Bond-type games respectively). Hero Games claims ALL their games are compatible includins Fantasy Hero. Anybody tried to mix fantasy with SF and SH? Any comments? And let's hear it for V&V!!! A game where NOBODY EVER dies and you move your ENTIRE movement allowance at once (everyone is where they want to be in the combat. EVERY ATTACK is from behind!:-). A game where the mix of powers makes NO logical sense (a spell-using flying amoeba character, a character with ice AND flame powers, other silly randomness). A game where one can legally roll up a monstrously powerfull character and a mostrously wimpy one (how does a ~1000 hp, ~5000 power, ~400-500 armour, super-flight, power-blast and 20 points of invulnerability sound?That's what you get if you happen to get more than one animal/plant powers whicich add another 5-6 powers to the existant ones...). We had discarded a few characters like that in the name of game balance as we have discarded the characters who were even frailer than "normals"... Actually, V&V (just like ANY OTHER GAME) can be fun when you have a GOOD Game Master run a WELL THOUGHT OUT scenario for a group of CO-OPERATIVE and CO-OPERATING GOOD players. Role Playing depends on players, NOT on the Game System. It's nice when the System does not get in the way of a long-term campaign game, but it's up to the Game Master and the players to BALANCE the game's pluses and minuses. (In fact I had an EXELLENT game of V&V at Orccon'86. Two and a half hours of investigation and role-playing and 1/2 hour of combat at the end. Was worth almost 1.5 levels of experience to my 4th level character, mostly because there were only 6 of us where 10 were needed and we got lucky... :@) -- DISCLAMER: The opinions expressed above do not necessarily reflect those of UCLA or it's emloyees and faculty. The might not even be mine for all I know... +---------------------------------------+--------------------------------------- | "VIOLATORS WILL BE TOAD !" |From the steam tunnels of UCLA | The Dungeon Police | Oleg Kiselev, student again +---------------------------------------+ ...{ WORLD }!ucla-cs!cs111olg