Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83 based; site houxa.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!houxm!houxa!acd From: acd@houxa.UUCP (A.DURSTON) Newsgroups: net.games.frp Subject: Re: ICE's system query Message-ID: <977@houxa.UUCP> Date: Thu, 6-Mar-86 09:23:01 EST Article-I.D.: houxa.977 Posted: Thu Mar 6 09:23:01 1986 Date-Received: Fri, 7-Mar-86 07:24:44 EST Organization: AT&T Bell Labs, Holmdel NJ Lines: 28 Keywords: Golden Age Hi folks, ( Excuse the mess but this is my first posting ) My friends and I play ICE full Law series ( Campaign, Character, Spell, Creature, Arms...etc.). We recently came upon a problem that one of you might have an answer or suggestion for. It concerns the Adrenal Speed skill. Given a character who prepares an Adrenal Speed in round x-1, in round x the player rolls and ( with his various bonuses ) "makes" the Adrenal Speed. Now the rules say that the skill doubles his speed for that round. Problem: how does this affect his Quickness, in terms of who gets first strike and such. Do you view it as a termporary modification of his stat or stat bonus? Any input would be appreciated. Also the character when he makes the speed roll, now has effectively two attacks. What rules do you attach to using those attacks? Only one opponent? How about parrying? Equal parry from both attacks? Thanks, Andrew C. Durston ihnp4!hotlx!acd ^ ( only for march ) ]-o ]-o ]-o ]-o ]-o =-O "Cap'n don't look now...."