Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 sysV2.2-beta 6/6/85; site mrstve.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!inuxc!pur-ee!pucc-j!pucc-h!pur-phy!mrstve!mark From: mark@mrstve.UUCP (Mark Smith) Newsgroups: net.games.pbm Subject: Resend of Last Monday's Update Message-ID: <202@mrstve.UUCP> Date: Mon, 17-Feb-86 10:41:58 EST Article-I.D.: mrstve.202 Posted: Mon Feb 17 10:41:58 1986 Date-Received: Tue, 18-Feb-86 04:04:15 EST Organization: Mr sTVe's, Lafayette IN Lines: 202 Keywords: THIS IS FOR 2/10/86 Several people have stated last week that they did not receive a copy of the Monday Update. Therefore I am resending it today. Do NOT confuse this update with todays which will follow in a separate posting. Q U E S T f o r t h e E L F S W O R D /\ |/ /\ ||----------------------------------------------------\ ||||||||||||| ---------------------------------------------------====--- \/ ||----------------------------------------------------/ |\ \/ M O N D A Y P O S T I N G 02/10/86 Dungeon Gazette Headlines... The Drow Invasion has come to a temporary standstill as more and more Drow are meeting up with resistance from the King's "heroes". Several Drow have been killed and some troops are even reported missing. There still has been no confirmation as to the fate of these Drow, but the King is quite pleased with the quick results of his hirelings. On the lighter side of the news; a joyous celebration rocked the town of Dark Odyssey as the marooned adventurer, Sam returned home today. Odin, the man responsible for the rescue operation was unavailable for comment, but Sam told us that he had refused any type of monetary reward. When we asked the aspiring Samuri what his plans were he said: "Well, after a little R&R I plan to join in the Quest for the ElfSword. I would also like to join up with someone. Odin seems to have his own destiny ahead of him." Well, we wish you good luck, Sam. Odin will be appearing before the king for the presentation of the coveted Medal of Bravery and to be commisioned into the Royal Guard. The ceremony date hasn't been set, but we will keep you informed. Classified: Support your local Gazette. Place ads here... Advertising Rates for Classified Ads: 2gp/week PLAYER NEWS As you will see, there is no map in today's posting. The map will not appear in ANY more Monday Updates. There will be a copy included in the Campaign Handbook (which will be posted 2/12/86). It would be a good idea for everyone who doesn't have a copy to save this one; although I can send copies on request. There is a new section which is being added to the Monday Update as of today's posting. It is called, "RUMORS & STORIES". In this section I will reprint articles you send in to me which deal with "rumors" you have heard, "legends", or anything having to do with the quest. These articles may be true or false; based on fact or fiction or even your own personal encounters. I will edit the articles so they will be cryptic or even misleading, but one will always have a fair chance to decrypt these "tales". This idea was contributed by Thomas Cox who was reimbursed with experience points. Congratulations to: Nelson You are the next players who Greg Wohletz have been entered into the Scott Campbell campaign. You will be receiving your character sheets sometime after the Wednesday posting of the Campaign Handbook. Some of you have already received copies of your characters on the new character sheets. Well, there have already been some "minor" alterations, so you can look forward to receiving another copy in the near future. Those of you who havn't got a copy will receive one with your next installment. You may find errors in your x,y location or move number on the PLAYER LIST. These will be corrected as soon as the new character sheets have been fully implemented. RUMORS & STORIES Once upon a time, two journeying minstrels were passing through a large woods on their way to the Lord's castle to play for his court. They came unawares upon a band of evil Drow asleep under a tree. They immediately drew out their harps and began playing a song of such sweetnes s that even the horrible Drow were soothed by it, and remained asleep. Still playing, the harpists tied the creatures with chains made of daisies. They would have brought the whole dancing band of them to the Lord's castle to prance about and amuse the nobles, but their song had attracted a Unicorn, whose wood it was. The unicorn, enchanted by the minstrels, spirited them away to live forever with him in the woods, forever playing. No one knows what became of the band of Drow, but some say that, being so evil, they were unable to bear the goodness of the music and the Unicorn, and their own badness poisoned them and killed them. Moral: do not harm the birds of the woods, for they are the minstrels of the unicorn. PLAYER MAIL Michael Gersten: I hadn't received any of your mail until today (Monday 2/10/86). You are now on the waiting list and you can look for a complete history of the world in the Campaign Handbook. Thanks for your suggestion. Andrew: I have NOT received your character yet. Please try and send it again. I enjoyed the Star Trek meta-humor. Web: I am still reading the rules you sent in. They look as interesting as they are complicated. I'll let you know what I think. PLAYER LIST as of 02/10/86 Character Lv Race Class Location Status Inst# ========================================================================= Eldarion 2 Half Elf Ranger 22,11 J,C 5 Doc 2 Elf Fighter 48,18 I 7 Altar 1 Human Paladin 26,4 I 6 Luther 2 Elf Ranger 64,9 J 6 Elwood 2 Elf Ranger 64,8 J 8 Bronson 1 Human Thief 6,12 J 6 Flint 2 Human Cleric 21,13 J 6 Slick 2 Human Monk 21,13 J 6 Zinger 1 Halfling Archer 48,18 I 12 Odin 2 Human Paladin 60,29 J 11 Sam 1 Human Samuri 60,23 J 2 Mintour 1 Dwarf Cleric 24,33 I 2 Kobol 2 Dwarf Fighter 24,30 I 3 Kenny (Gambler) 1 Human Cleric 34,10 J 5 Buzzard 2 Human Assassin 3,21 I 4 Thundarr 1 Human Barbarian 20,21 J 3 Gorto 2 Human Fighter 15,8 J 4 Despo 2 Dwarf Fighter 31,13 J 5 Skull 2 Dwarf Fighter 31,13 J 5 Shorty 1 Gnome Thief 58,12 I 3 Qualude 2 Human Illusion 52,23 E 2 Flite 2 Human Magic User 52,21 J 2 Milton 2 Human Magic User 22,11 J,C 6 Baltar 2 Human Thief 3,21 I 3 Kerman 1 Dwarf Fighter 54,29 J 4 Bo 1 Dwarf Fighter 54,29 J 4 Micrathen 2 Half Elf Magic User 52,23 E 3 Nightshade 2 Human Fighter 18,29 E 5 Chime 2 Human Thief 18,29 E 5 Sayudel 2 Elf Magic User 10,31 I 2 Jugger...Naught 2 Half-Elf Ranger 10,31 I 2 Satar 2 Half-Elf Druid 24,30 I 5 Paragon...Cross 2 Human Paladin 24,30 I 5 Pnardic 2 Human Ranger 52,23 E 2 Skrin 2 Elf Magic User 52,23 E 2 Raven Darkshadow 2 Elf Ranger 24,30 I 4 Hawk 2 Elf Archer 24,30 I 4 Torr 2 Human Magic User 3,21 I 2 Farley 2 Human Cleric 3,21 I 2 Renwerth 1 Half-Elf Druid 19,13 E 3 Nyth 2 Human Thief 52,23 I 2 Corban Golobryn 1 Human Paladin 19,13 E 2 Avarto 2 Elf Ranger 44,26 I 1 Lachlan 2 Human Paladin 19,13 I 1 ========================================================================= KEY for Status: J = Journeying C = Combat D = In a Dungeon I = In town T = Training O = Out of Commission E = Encounter Note: Out of Commission refers to anything which prohibits character activity other than death. This could range from unconsciousness to being paralyzed or turned to stone. Combinations of the codes may be used. If a character were engaged in combat within city limits (which is against the law in most cities by the way), his status would look like (I,C). Full words may also be used such as Marooned, Dead, or M.I.A. This ends the Monday Update for 02/10/86 -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- May the Quest for the ElfSword be your ultimate goal in life... Mark Smith -|=======- GM "Game Master of a Higher Order" ihnp4!pur-ee!pur-phy!mrstve!mark =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-