Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!philabs!cmcl2!harvard!uwvax!caip!daemon From: cthulhu@athena.MIT.EDU@caip.RUTGERS.EDU Newsgroups: net.micro.amiga Subject: Electronic Arts Copy Protection Message-ID: <1323@caip.RUTGERS.EDU> Date: Thu, 20-Feb-86 21:09:12 EST Article-I.D.: caip.1323 Posted: Thu Feb 20 21:09:12 1986 Date-Received: Sun, 23-Feb-86 18:50:34 EST Sender: daemon@caip.RUTGERS.EDU Organization: Rutgers Univ., New Brunswick, N.J. Lines: 20 From: cthulhu@athena.MIT.EDU Tim- Firstly, I think it's great to actually find someone who can do something about CP instead of just a bunch of hackers complaining to each other... However... there is no excuse for not making applications runnable under the workbench. None. On the Mac, it might be necessary to actually write to the screen memory, to take co ntrol of all the sound channels (all one of them) or to make unmovable windows, but intuition takes this problem into account. That's why the Amiga has screens. That's why the Amiga has exec. I don't know about you, but it detracts a lot from the usefulness of a game that I can't multitask it with something else (OK, Textcraft, you go print my document, and I'll play a game... BUT NOT ARCHON OR ANY OTHER EA GAME, SINCE THEY DON'T MULTITASK) The only real reason I could think of is that of copy protection ("archon minidos?") I wouldn't mind an occasional pause for another programs I/O during a game. Please, please set an example and put evil copy protections like this to rest before they become common practice! - Jim Reich cthulhu@athena.mit.edu