Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site sask.UUCP Path: utzoo!utcsri!ubc-vision!alberta!sask!hardie From: hardie@sask.UUCP (Peter Hardie ) Newsgroups: net.micro.amiga Subject: Re: Re: EA Copy protections (Archon) Message-ID: <335@sask.UUCP> Date: Fri, 28-Feb-86 11:51:32 EST Article-I.D.: sask.335 Posted: Fri Feb 28 11:51:32 1986 Date-Received: Sat, 1-Mar-86 07:55:07 EST References: <157@leopard.UUCP> <151400022@uicsl> Organization: University of Saskatchewan, CANADA Lines: 28 > > RE: > "Archon is just another example of EA cross-developers spending most of > their time coming up with a sexy come-on sequence and providing very little > real substance." AGREED. > I believe the Atari (800) version of Archon allows two players to go > against each other. When I read the label on the Amiga version I got > the impression only one can play. If this is true, they seem to have > succeeded in breaking it. I have the Amiga archon and two players can play it by using both joystick ports (i.e. unplugging the mouse). The sticker on the cover of the game does imply that only one person can play it but that's not true. My kids really enjoy the game but if I had my druthers I'd trade it for something else. While I'm at it has anyone solved Hacker. I can get all the pieces of the memo but I don't have enough computer time left to get to Washington. I've tried all kinds of tricks to optimize the route I take and still can't get within 8 squares of Washington when I run out of computer time. Once I've done that the game will be up for trade! The best kind of game as far as I am concerned is one where you can play it over and over and never get tired of it .... Hacker and the infocom text games etc. are all very nice but once you've solved them that's the end of it. Gimme a Flight Simulator or something like that any day. Pete Hardie ihnp4!sask!hardie