Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site 3comvax.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!zeta!sabre!petrus!bellcore!decvax!decwrl!sun!idi!oliveb!3comvax!mykes From: mykes@3comvax.UUCP (Mike Schwartz) Newsgroups: net.micro.amiga Subject: Re: EA Copy protections (Non-MultiTasking) Message-ID: <433@3comvax.UUCP> Date: Mon, 3-Mar-86 13:14:40 EST Article-I.D.: 3comvax.433 Posted: Mon Mar 3 13:14:40 1986 Date-Received: Wed, 5-Mar-86 06:46:49 EST References: <1359@caip.RUTGERS.EDU> <157@leopard.UUCP> Reply-To: mykes@3comvax.UUCP (Mike Schwartz) Organization: 3Com Corp; Mountain View, CA Lines: 29 Copy protection stinks. There is no excuse for a company locking out its customers from backing up floppy disks. Especially when the copy protected software destroys disks and the customer has to pay $10 to get a new one? The fact that a video game can need to take all the resources of a micro computer is well known, but I haven't yet seen a game for the Amiga that requires this extreme (look out when someone does a game that really needs to). There is no reason that Amiga owners should pay for Apple II games like Archon and One-on-One and have them copy protected and not use intuition. EA has done a great job with DPaint, but it is one of the few programs that only the Amiga can do so well. I await more that do the same. Thy say that the bouncing ball demo takes only 9% of the CPU's time. If that is so, then I do not know how Archon or One on One can use more than 3% or 4%, since those games do much more drawing than computing. I wouldn't mind being able to use the other 96% of my Amiga's power at the same time - although it certainly would affect the game's performance. I do not mean these as flames toward EA, because I really appreciate the job they have been doing as far as supporting the Amiga goes. I just wish that they would set the pace for the rest of the Amiga community and abolish the policy of disk copy protection. They might try Software protection, which does not require disk copy protection - that is make the package worth the price and the consumer will pay. When a product is overpriced, the consumer will either not buy or will pirate. I believe that removing copy protection will increase sales - not decrease them, and the expense spent on protection in the first place can be reimbursed to the consumer.