Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.3 alpha 4/3/85; site ukma.UUCP Path: utzoo!watmath!clyde!cbosgd!ukma!lee From: lee@ukma.UUCP (Carl Lee) Newsgroups: net.puzzle Subject: Re: Inverse Tic-Tac-Toe Message-ID: <2774@ukma.UUCP> Date: Sat, 1-Mar-86 14:55:10 EST Article-I.D.: ukma.2774 Posted: Sat Mar 1 14:55:10 1986 Date-Received: Sun, 2-Mar-86 02:37:17 EST Organization: U of Kentucky, Mathematical Sciences, Lexington KY Lines: 48 Keywords: tic-tac-toe > All good net.puzzlers know that a good tic-tac-toe player will >always either win or tie a game regardless of whether or not he makes >the first move. Two perfect tic-tac-toe players will always end the >game in a draw. > > Suppose we keep the same rules of playing (3x3 board, alternating >turns, etc.), but change the requirements for winning. The winner of >the game is the player who forces his OPPONENT to occupy three squares >in a row. > > Is there any strategy which will always permit a player to win? >If so, which one (first or second)? Or, will two perfect "toe-tac-tic" >players always end the game in a draw? > > -- Chris > >PS - My thanks to math whiz Alan Murray, who co-invented this puzzle with >me. (It may have been done before, but I haven't heard about it). Martin Gardner writes in chapter four of his book The Scientific American Book of Mathematical Puzzles and Diversions: "Many delightful versions of ticktacktoe do not, however, make use of moving counters. For example: toetacktick (a name supplied by reader Mike Shodell, of Great Neck, New York). This is played like the usual game except that the first player to get three in a row loses. The second player has a decided advantage. The first player can force a draw only if he plays first in the center. Thereafter, by playing symmetrically opposite the second player, he can insure the draw." "In recent years several three-dimensional ticktacktoe games have been marketed. They are played on cubical boards, a win being along any orthogonal or diagonal row as well as on the four main diagonals of the cube. On a 3 x 3 x 3 cube the first player has an easy win. Curiously, the game can never end in a draw because the first player has fourteen plays and it is impossible to make all fourteen of them without scoring." So, what about playing 3 x 3 x 3 tic-tac-toe, where the first to get three in a row loses, since there can be no tie? Carl W. Lee Department of Mathematics University of Kentucky Lexington, KY 40506 cbosgd!ukma!lee lee@ukma.bitnet lee@uky.csnet