Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!mit-eddie!think!harvard!seismo!mcvax!ukc!kcl-cs!fgtbell From: fgtbell@kcl-cs.UUCP (ZNAC450) Newsgroups: net.cog-eng Subject: Re: An idea...(a discussion of modelling human feelings) Message-ID: <655@neon.kcl-cs.UUCP> Date: Wed, 19-Mar-86 11:54:44 EST Article-I.D.: neon.655 Posted: Wed Mar 19 11:54:44 1986 Date-Received: Sat, 22-Mar-86 22:18:53 EST References: <2008@hao.UUCP> <701@hounx.UUCP> Reply-To: fgtbell@kcl-cs.UUCP Followup-To: net.cog-eng Organization: Department of Computing, Kings College, University of London. Lines: 42 Keywords: computer emotions Summary: Is'nt there a difference in levels ? In article <701@hounx.UUCP> kort@hounx.UUCP writes: >Bill Roberts invites a discussion of modeling human feelings >in a computer. > >..... That is, there >is an interesting analogy between diagnostic messages and >emotional reactions. There is,but if one were to seriously attempt to model human emotions, it would involve much deeper knowledge of how human emotions work.For example,I suggest that there are at least four factors involved in any display of human emotions: 1) The background ,or history of the individual involved.I don't think that children can grow up without absorbing a lot from the culture they find themselves in. 2) The immediate situation that a human is in.Is work going well ? Are you getting enough pay ? Questions like these affect one's emotional outlook over a period of months. 3) Physiological state. There's no mistaking it ,if I haven't eaten for a few hours,and my blood-sugar levels are low,or if I've got a headache,tolerance and patience take a turn for the worse. 4) Role. How do I interact with the people / group I am with at the moment.? (Or, in the terms of the present discussion,how do I interact with the computer / operating system I am using ? (I just LOVE UN*X :-) )). . Is the relationship colleague-colleague , secretary-boss , client-advisor , vendor-customer or any number of other things ? My point is this : Any computer system that tries to model human emotions is going to have to model some,not necessarily all of these factors.ALSO, in order to be really plausible, it's going to have to form a model of the user and his /her emotional state. That sets the scene for INTERACTION as opposed to the `canned response to keyword' approach. At the moment,responses such as "syntax error line 49" are more like the response of a dog that won't lie down when it's told to. I hope this article sparks off some more ideas,comments,whatever.