Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ucdavis.UUCP Path: utzoo!watmath!clyde!burl!ulysses!ucbvax!ucdavis!deneb!ccrrick From: ccrrick@ucdavis.UUCP (Rick Heli) Newsgroups: net.games.board Subject: Re: Axis & Allies Message-ID: <234@ucdavis.UUCP> Date: Mon, 10-Mar-86 21:56:58 EST Article-I.D.: ucdavis.234 Posted: Mon Mar 10 21:56:58 1986 Date-Received: Wed, 12-Mar-86 04:57:42 EST References: <809@im4u.UUCP> Organization: University of California, Davis Lines: 14 > My wife has very little interest in war games, but she happened to try > Axis & Allies and liked it very much. For about three months, we could > play with her playing the Allies, and the game was about even. Now she > has become too good, and wins fairly easily. So we have tried a few > variations to the game to make it more even. If any of you have other > ideas, please let me know. > ... goes on to list variants affecting various powers... Anyone out there have the original A&A (Nova Games, I believe) which had special rules for each side? As I recall, each side had a unique special bonus. Are these rules compatible with the current simplified version of the rules? Are they short enough to post?