Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site cosivax.UUCP Path: utzoo!watmath!clyde!burl!ulysses!gamma!epsilon!mb2c!umich!cosivax!rec From: rec@cosivax.UUCP (Rick Cobb) Newsgroups: net.games.board Subject: Re: Game Recommendations Sought Message-ID: <165@cosivax.UUCP> Date: Tue, 18-Mar-86 19:52:25 EST Article-I.D.: cosivax.165 Posted: Tue Mar 18 19:52:25 1986 Date-Received: Fri, 21-Mar-86 05:17:31 EST References: <185@altos86.UUCP> <167@sandia.UUCP> Reply-To: rec@cosivax.UUCP (Rick Cobb) Distribution: net.games.board Organization: COSI, Ann Arbor, MI Lines: 22 Keywords: Cosmic Encounters Summary: Have to agree that Cosmic is one of the great board games. However, you need to be aware of two things: [1] Don't try to learn it with the expansion sets first (well, maybe only two or three....) It gets *very* chaotic after that. [2] This is a game of ``rule-based cheating.'' The basic idea is essentially the card game War; everything else is some way of breaking or abusing or bending or confusing some of the rules. Rules lawyers can be a big pain, but if I remember right, there's a flare in expansion set 5 that deals with them.... I have to disagree with the statement that the moons are worthless; our group considers them essential to the good humor of the game. In addition, Eon has just repackaged the game; as I understand it, the initial set has the first two expansion sets (which bring the game up from four players to six) into the basic box, and reduced the number of expansion sets to four, which combine the other seven of the original game.