Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site philabs.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!linus!philabs!dpb From: dpb@philabs.UUCP (Paul Benjamin) Newsgroups: net.games.chess Subject: Re: Perfect Play? Message-ID: <617@philabs.UUCP> Date: Tue, 11-Mar-86 09:33:11 EST Article-I.D.: philabs.617 Posted: Tue Mar 11 09:33:11 1986 Date-Received: Fri, 14-Mar-86 04:24:04 EST References: <2916@sunybcs.UUCP> Distribution: net Organization: Philips Labs, Briarcliff Manor, NY Lines: 35 > > I have the following question, I am interested in what people > in the net think about it. > > It seems that if any strategic game (i.e. chess) is played flawlessly > by all participants making the best possible moves (assuming the entire game > tree is available for reference), there is only one possible outcome for > each type of game; either one player wins or a tie if the game is > so allowed. Since in reality it is impossible to built an entire game tree > for all but the most elementary strategic games such as tic tac toe, it is > impossible to know who is 'supposed' to win in any given type of game. > Therefore, it seems that the one who wins is the one who makes the fewer > mistakes during the couse of the game. > Now let's consider a game tree is available for SCORING ONLY for > the game of chess. Every arc of the tree is assigned a point value denoting > the quality of the move comparing to other moves branching from a common > node. That is, the best move following every node carries the point value > of one, second best two, third best three, etc.. The tree is traversed > by a pointer. Whenever a player makes a move, the pointer traverses to the > corresponding node through the corresponding arc. The player than picks > up the point value of the arc and adds it to his score. So at any given > moment of the game, the player who has the lower score is making less > deviation from a perfect play. > The question is: > > IS IT POSSIBLE FOR THE LOSER OF THE GAME TO ACTUALLY HAVE > ACQUIRED LOWER SCORE? IN OTHER WORD, IS IT POSSIBLE FOR THE LOSER TO HAVE > MADE FEWER DEVIATION FROM A PERFECT PLAY EVEN THOUGH HE LOST THE GAME?? Yes. Since you have scored the moves qualitatively, and not quantitatively, it is possible for a winner to choose second-best moves very often, but still have a very good game, and for the loser to choose the best move on every move but the last, when he chooses a second-best move. Unfortunately for him, any move but the best move lost instantly.