Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site hope.UUCP Path: utzoo!watmath!clyde!burl!ulysses!bellcore!decvax!decwrl!ucbvax!ucdavis!ucrmath!hope!corwin From: corwin@hope.UUCP (John Kempf) Newsgroups: net.games.frp Subject: Re: Social implications of magic Message-ID: <168@hope.UUCP> Date: Tue, 18-Mar-86 06:26:17 EST Article-I.D.: hope.168 Posted: Tue Mar 18 06:26:17 1986 Date-Received: Sat, 22-Mar-86 03:22:12 EST References: <9865@ucla-cs.ARPA> <1559@gitpyr.UUCP> Organization: University of California, Riverside Lines: 23 *** EAT HOT ELECTRONS LINE EATER SCUM *** Consider a world where magic and technology both exist. Magic may not always be easier to perform than technology. For example, assume that some of the basic principals of physics apply, such as conservation of matter and energy. Under that assumption, while one spell can theoreticaly trash an entire castle, including defending army (or optionaly, just the defending army), the energy required to do so may be prohibitivly expensive. (See River of the Dancing Gods, et al) Alternativly, consider that the people who are both willing and able to learn magic is very small. Most reasonable explanations assume that magic is not unlike high-level mathamatics, or computer science. (see the Lord D'Arcy and Myth-adventures series') If this is true, The number of people who could learn magic is limited (when was the last time that you tried to teach an end user about computers), As is the number of people willing to study that long. Also consider that there may be Social prejudices against the practice of magic, like there are here. -corwin ucbvax!ucdavis!ucrmath!hope!corwin