Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/5/84; site spp2.UUCP Path: utzoo!decvax!ittatc!dcdwest!sdcsvax!sdcrdcf!trwrb!trwspp!spp2!stassen From: stassen@spp2.UUCP (Chris Stassen) Newsgroups: net.puzzle Subject: Re: Inverse Tic-Tac-Toe (SOLUTION) Message-ID: <880@spp2.UUCP> Date: Fri, 7-Mar-86 19:57:17 EST Article-I.D.: spp2.880 Posted: Fri Mar 7 19:57:17 1986 Date-Received: Sat, 8-Mar-86 13:09:14 EST Reply-To: stassen@spp2.UUCP (Chris Stassen) Distribution: na Organization: TRW, Redondo Beach CA Lines: 17 The game of "toe-tac-tic" is a draw for two perfect players, as the first player chooses the center and then mirrors the second player's moves. (The reason that I posted it is that the solution is a lot like that of the penny puzzle). If the first player chooses any square other than the center, then the game is a win for the second player. And, yes, Marvin Gardner had thought of it first, so it isn't unique work (even if it was original). Thanks to: Kim Althoff (kima@pesnta)... For showing 2nd player win in most cases Joe Miller (jmil@homxb).... For correct solution and pointer to Dewey 793 * Carl W. Lee (lee@ukma)...... For pointer to Gardner Karl Heuer (kwh@bentley)... For correct solution * Puzzle books can be found near 793 in the Dewey Decimal System. -- Chris