Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.PCS 1/10/84; site mtgzz.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!mhuxt!houxm!mtuxo!mtgzz!leeper From: leeper@mtgzz.UUCP (m.r.leeper) Newsgroups: net.startrek Subject: Re: Followup to 'His was the most human Message-ID: <1742@mtgzz.UUCP> Date: Thu, 20-Mar-86 21:58:52 EST Article-I.D.: mtgzz.1742 Posted: Thu Mar 20 21:58:52 1986 Date-Received: Sat, 22-Mar-86 04:20:24 EST References: <1661@mtgzz.UUCP> 24900128@uiucdcs <4571MIQ@PSUVMA> Organization: AT&T Information Systems Labs, Middletown NJ Lines: 27 >>In other words, this is a LOGICAL way to play against such >>a player, right? > > You mean the logical thing to do is to play randomly, Or pseudo-randomly. >without logic? No, to play pseudo-randomly with logic. In game theory one often sees that the best results can be accomplished by using a randomizing element. Suppose you are playing the children's game of "which had is the candy in?" The best strategy in this game is to decide perfectly randomly which hand to put the candy in. The fact that decisions are made randomly in a process does not imply that that process is without logic. In fact it may be totally logical and still have a randomizing element. >Isn't that a contradiction in terms? (Where have I heard that >before?) Hardly. Why do you keep insisting that logic and randomness are completely incompatible? Mark Leeper ...ihnp4!mtgzz!leeper